JONALI BHATTACHARYYA
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Jonali Bhattacharyya


jonali.b@gmail.com  |  925-413-9099  |  linkedin.com/in/jonali

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DOWNLOAD PRINTABLE RESUME

COURSES TAUGHT

I started in academia over a decade ago, teaching at Graduate level, Undergraduate level and at ​Junior College. Below are the courses I have taught over the years.
Web Animation & Web Design (HTML, CSS, Action Script & Javascript)
Motion Graphics & Visual Effects (After Effects)
Computer Graphics & Graphic Design (Photoshop, Illustrator, InDesign)
Basic Concepts of Anatomy and Physiology​
​3D Game Animation (Unity, Maya and Tortoise SVN)
3D Character Animation- 4 Levels, from Intro to Advanced (Maya)
Quadruped Animation (Maya)
​Animated Film Production- 2 levels (Maya, Toon Boom Harmony​)
Animation Portfolio

Student Work from Class:

​3D ​Game & Character Animation
​2D Animation & ​Motion Graphics
Short Film Production: Storyboards 

INDUSTRY COLLABORATIONS

I make it a priority to stay connected with the rapidly evolving CG industry through my initiatives in industry liaison and other efforts such as collaborative projects and speaking opportunities. I instill standard professional values in my teaching such as naming convention and proper workflow in production phase. I believe in iterations. I think its the best way to hone one's skills.  
Short-Film Project with Pixar, 2017
I worked on this collaborative project during my tenure at Cogswell College. I created the concept, and worked with Pixar's lead animator Andy Beall to materialize it. I served as a Creative Director and Producer, overseeing all parts of pre and post production including storyboarding, layout, environment, camera, compositing, rendering, texturing, lighting, audio, animation, publication and festival entry. Also supervised collaboration between teams of 4-5 students each, working across discipline. The short film we produced 'Brink" won first prize at the ACR Short Film Contest. 
'Brink', ​1st prize at the ACR Short Film Contest 
Career Mentorship project, with Google​​ , 2017
This project was conducted in two semesters during my tenure at Cogswell College. I created the concept and worked with a Producer from Google Rachel Miura to bring this to fruition. Together, we conducted Mock-Interviews and mentored graduating seniors on portfolio, resume, job-search, networking and interviewing. At the end of each interview we debriefed the student in details. In addition, I organized industry Talks, Panels and Studio Visits. Helped secure internships and full time employment for 14 students in one school year.
3D Character Project Avatarah, ​2014-2017
This project was one of my biggest undertakings during my work at Cogswell College. I created the concept and worked on everything from budget to resource allocation. My co-lead was Segio Sykes, from Insomniac Games. This project had 2 releases: 2015 and 2017. We created 3D characters for Animation in Unity and Unreal. I supervised art direction, modeling, rigging, texturing, lighting, animation, render and Python tools. I managed a team of 6-10 students. Was responsible for team building, talent recruiting, and every aspect of pre and post production including render and publication. Software used: ZBrush, Maya and Houdini. 
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​​Computer Graphics World Magazine, Article
Post Perspective, Interview
​Open-sourced Assets: 14,000+ downloads 

VIDEO GAME WORK

I worked in the game industry as an animator for 6 years, working mostly in AAA platform games. My specialties include animating Beasts and Humanoid, In-Game Cinematics (IGC) and Gameplay Animation including cycles and melees. I have worked in big and small studios, from big budget games to prototypes. I have worked across the isle with my fellow team mates, from producers, tech art team to programmers. Some of the games I have worked on are listed below: 
​​Iron Man - Sega | PS3, Xbox 360
​Lair 
- Factor 5 | PS3
Ultimate Alliance II - Cinematico | PS4, Xbox 360
Golden Axe Beast Rider - Sega | PS3, Xbox 360

Have also worked on Game Prototypes and Shelved titles. 
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